Devlog 2022-12-09


It's Friday yo!

It's been a busy week, intensified by everyone wanting to have everything done before the year's end. The fact that our national power grid has been struggling just made it so much worse. Yesterday we had no electricity for 7.5 hours, and the day before, it was 11.5 hours without electricity. Those of you that have been interacting with me for a while know that I don't use it as an excuse. We still got tons done!

Most of the week was focused on new art, but we did have a live stream on Monday where we continued to edit Lochem's scene for roughly 8 hours.

I do have a surprise for all of you in the form of a Design Insight post. It takes a while to compile them, but we were long overdue for one. Usually, these kinds of posts are Patron-only, but since it's been so long, I've decided to share this one publicly. If you've ever wanted to know what goes into the process of designing a new alien species, or if you just want to look at some gorgeous snail alien art, this is the post for you to read.

I've still got more to do, so I'll see you later. Remember to check out the Discord server if you want to receive a ping during our next live stream! It's very interactive, and you sometimes watch your feedback and ideas get implemented right there and then.

Have fun, stay safe and be kind! <3

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(+2)

oh to live in SA